Monday, March 31, 2014

Progress on some nature!

I've returned from GDC! Yey! I had lots of fun and met lots of people!

I won't talk about this time, because I have something that I really want to show right now.


I am working on some foliage, and a tree was my first choice! I am not sure how to go about this, but after trying to create a tree in maya, I decided to go my favorite route, which is create it in Zbrush!

I am going off of this concept art I found by Andreas Rocha (http://www.andreasrocha.com/). I want to make a 3D environment that is similar to what is in the illustration. Give me some good practice with foliage. I am UVing my retopologized mesh, so hopefully I'll have a texture for it in the next day or so. Very excited to work on this, since it is something that I am not experienced with!

I will be back with more!

Saturday, March 1, 2014

Another blast of FFXIV!

So I have really been enjoying Final Fantasy XIV. I think it is a MMO that is most compatible with my inner gamer. I love the simple yet beautiful aesthetics of the game. I like the quest themes and story style. It is definitely a Final Fantasy. The acting, the personalities, the traditions. The atmosphere of the environments really speak out to me too. I will admit, it doesn't have the BEST graphics or what is now called "next-gen" technology, but I appreciate what they were able to accomplish with the engine and limitations they have. I still want to know how to make a metal shader like how they have it in the game. I read an article in Polycount about something similar to what they do, but I still can't figure out how to do it myself. 

My Pudgy Puk photobombing my picture.
I love the sunset in this game! It is truly based on the timing and view angle of your character.
Sleep time! I really like the sleeping [and wake up, when you log back in] animation if you log out at the Inn.

Btw, GDC in 2 weeks. Eep!