Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Monday, August 10, 2015

Puppy progress!


I have my base sculpt for the puppies!
Ears are not modeled onto the model so that I can change them around for the different breeds!
Next step will be to make a low poly over this and start to texture that.

I had a great weekend talking about the puppy pirates with my partner on this project. What came out of that talk was that I should sketch out ideas about the life of these puppies. What do they eat? What do they do for fun? How would they make their food? Fun questions like that which would possibly inspire ideas for what to make in their world.

So, expect to see sketches here soon!

I was listening to Tyson Murphy's interview about art and his process.

Part of what helped me get the puppy fleshed out was Murphy's comment about not worrying about things, and telling myself this is just the first pass.

Also, I bought Kevin Tan's fur painting tutorial, and I look forward to using the techniques I learned from his video on my pups! https://www.artstation.com/artwork/gumroad-tutorial-space-pirate-dog

To end this post, I will leave you with a Lava Corgi from World of Warcraft, which will stand as a reference while I work on these characters.




Monday, February 24, 2014

Something completely different!

I am so ashamed as to how long it's been since my last post!

I have been keeping busy at my job. I fortunately received the opportunity to be a Lead Artist at my studio in December. I really like the organization and troubleshooting aspect of the role. Figuring out what the problem is, who to talk to about it, and help get the artist what they need to finish their task; whether it be a review or a technical problem I might know how to fix. I also like making sure that the files stay clean and organized!

On the other side of things, I have been playing games and working on personal 3D stuff!

I was getting into The Witcher (1) and reading the book "The Witcher: The Last Wish". Such a great world to read about. And I really like Geralt. He is pretty much to the point, sly without being cocky, and very interesting to try and figure out. I have played 98% of The Witcher 2, so I am very familiar with the world, but I can't bring myself to finish it off until The Witcher 3 comes out! I don't want the game to end, unless I have something else to continue with. haha!

Here is some 3D work I have been noodling on!

Zbrush
dDo
UDK
I took a tiny break over the weekend to play Final Fantasy XIV. I must say, they've made a believer out of me. They really improved upon FFXI! I used play XI, so I had that as my comparison, and I also play Guild Wars 2, with was another frame of reference for me for a current generation MMO. I really really enjoy the mechanics and aesthetics of the game! Holy crap is it pretty. The lighting, the architecture, the whole environment!!! The lighting is incredible!! Bounce light, environment lighting, weather influenced lighting, ambience, color!!! I am pretty sure I will be taking alot screenshots from the game. Here is one!


I especially got really inspired by how metal looks in the game. It reflects so beautifully! I want to try recreating that metal shader.

This is me currently! Lvl 22 Thaumaturge!
That is it for my update! I think in the coming month(s), I will be focusing on lighting, shader/textures, and possibly delving into DOTA item creations. Also i will be attending GDC in San Francisco! So I will adding that to my future updates when it comes around.

Have a great day!

Monday, August 5, 2013

1 Month after 1st day of work


It's been an interesting month living the life of an employed artist. Living in a house that is a step up from the place I was at before. Lacking a car, which has been an uncomfortable experience in the wonderful Florida summer. But I am getting paid, and trying to get into a no-stress lifestyle! You trade one stress for another I suppose. That dreadful November loan payments looming over yonder. I am in good company though, and slowly trying to organize the crazy box of tangled cords called life as I live it.

But on to the important things, the art!

This was something I made to test out how convincing I could make decal thru a sculpt I made. Twas interesting results. I wanted it to work over any surface, and it kind of did do that.



Speed sculpt while testing out new techniques.


Found this neat concept art at Polycount.
I felt that sculpting that face would be fun. And it was!
Other than that, work has been fun. I am predominately sculpting in zbrush, so that is a big plus in my work day. More updates to come! Hopefully I find a car soon! Somebody sell me one for cheap for my birthday! lol.