Thursday, June 17, 2010
progress
So I found a way to make an image plane without using the image plane thinger on Maya. Just make flat plane and add a new material and then use a file (your reference for the photo). Yey self teaching.
Tags:
maya
Friday, June 11, 2010
Tuesday, June 1, 2010
Fav. Games (constantly updated)
Alan Wake - I loved the level of interaction with the environment, and the small things that were not necessarily important but fun to experience. Like when the minor characters (ex. Anderson Brothers) would talk to each other and include you in their convo.
Splinter Cell: Conviction - I liked the option you got on how you wanted to interrogate the enemy. It adds a level of personalization to the gameplay. Then you also had a certain amount of choice in how you wanted to take out the enemy. And in general, I also enjoyed watching the NPCs interact with the surroundings.
Heavy Rain - Interaction like a movie. You made the choices on how a scene went.
GTAs - ALLLLLLLLLLLLLL the different stories you learn when doing missions and side missions.
Lost Oddessy - Depth of story, lore, history, and characters in the game.
Final Fantasy XI - I have great memories from this game. It left me with an experience that was personal to my gameplay. Plus I enjoy(ed) the FF series.
Warcraft - Deep deep history & detail of story. Side missions, countries, and characters all had their story that weaved together the world of warcraft. (standalone and the online version)
Portal - Enjoyable puzzle game with wicked physics. The main evil character was very interesting too.
Half Life - Lots of story told in the environment. I felt sympathy for certain characters. Cool puzzles in the game too.
Yakuza 3 - Interesting types of interaction with the environment and the people in the game.
Assassin's Creed 2 - Just like GTA but more puzzles and historical amusement.
Bioshock - Story told thru the environment and each level had a story behind it, that led me to want to know more.
Dead space - same as Bioshock.
Fav. Genre - Adventure, First Person Shooter, and RPGs. Horror, Sci-FI, and Fantasy.
(written because i felt this would be the most productive to my development at the moment)
Splinter Cell: Conviction - I liked the option you got on how you wanted to interrogate the enemy. It adds a level of personalization to the gameplay. Then you also had a certain amount of choice in how you wanted to take out the enemy. And in general, I also enjoyed watching the NPCs interact with the surroundings.
Heavy Rain - Interaction like a movie. You made the choices on how a scene went.
GTAs - ALLLLLLLLLLLLLL the different stories you learn when doing missions and side missions.
Lost Oddessy - Depth of story, lore, history, and characters in the game.
Final Fantasy XI - I have great memories from this game. It left me with an experience that was personal to my gameplay. Plus I enjoy(ed) the FF series.
Warcraft - Deep deep history & detail of story. Side missions, countries, and characters all had their story that weaved together the world of warcraft. (standalone and the online version)
Portal - Enjoyable puzzle game with wicked physics. The main evil character was very interesting too.
Half Life - Lots of story told in the environment. I felt sympathy for certain characters. Cool puzzles in the game too.
Yakuza 3 - Interesting types of interaction with the environment and the people in the game.
Assassin's Creed 2 - Just like GTA but more puzzles and historical amusement.
Bioshock - Story told thru the environment and each level had a story behind it, that led me to want to know more.
Dead space - same as Bioshock.
Fav. Genre - Adventure, First Person Shooter, and RPGs. Horror, Sci-FI, and Fantasy.
(written because i felt this would be the most productive to my development at the moment)
more rambling!
Found a car... bought the car... now I need to find car insurance, get registered (tags and Florida license), and then fix the AC in the car. I feel like when I'm in a video game, you spend all your money to buy that awesome armor or new weapon, then you have like zero to spend on potions, armor repair, or that measily glove upgrade you really needed too. Yup.... Back to camping them bunnies.
Aaaanyways, things are getting better in a minuscule sense. But better is butter! Uh, better is goooood. I mean it its hard to hit your so called "rock bottom" and then NOT see/cherish what good things you do have. One example, life with my cutie and his brother is great! Buying a car with my own money? Woah. Holding 2 jobs and commuting? I've never done that before!
I've been so stressed, worried, and overwhelmed, that I couldn't seem to enjoy the small things I've always found satisfaction in. Things could be worse. And that is really a good motivator for enjoying the present.
I'm trying to mod a game, not sure where to start but I've got UDK and SDK.
Oh, and I wanted to list out game I really like. That'll be in a seperate post.
Love my mom and dad! Their anniversary was last week!
Btw, I beat Alan Wake. It was great! Ending was a "wait, what?" type of deal. I foresee a sequel.
Aaaanyways, things are getting better in a minuscule sense. But better is butter! Uh, better is goooood. I mean it its hard to hit your so called "rock bottom" and then NOT see/cherish what good things you do have. One example, life with my cutie and his brother is great! Buying a car with my own money? Woah. Holding 2 jobs and commuting? I've never done that before!
I've been so stressed, worried, and overwhelmed, that I couldn't seem to enjoy the small things I've always found satisfaction in. Things could be worse. And that is really a good motivator for enjoying the present.
I'm trying to mod a game, not sure where to start but I've got UDK and SDK.
Oh, and I wanted to list out game I really like. That'll be in a seperate post.
Love my mom and dad! Their anniversary was last week!
Btw, I beat Alan Wake. It was great! Ending was a "wait, what?" type of deal. I foresee a sequel.
Tags:
rambling
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